Duration
11.0 hours
Regular fee
$250
Objectives of the training
The objective of this training is to provide you with the essential notions of UX Design as well as tools and a methodology that you can use to create digital interfaces that best meet the expectations of users. You will discover how to put the user at the center of the design process.Targeted audience
Project manager, designer (technical or functional), Product Owner, and anyone interested in HMI.Prerequisite
Knowledge of Internet and mobile tools as well as notions in UX or ergonomics are a plus.Trainers
Upcoming information
Course architecture
What is UX Design?
• Objectives of the module
• Definition of usability
• The main principles of design
• The user experience (UX)
• The UX Design approach
• The benefits of UX Design
• UX Design in the production chain
User needs analysis
• Objectives of the module
• Understand the users
• Preparing and conducting interviews
• Observation of users
• Immersion
• Define issues: identify nuggets and patterns
• Create personas
• Practical work to be done
• Mapping the user journey
• Practical work to be done
• Define the challenge(s)
• Imagine solutions
• Select the best ideas
Information architecture
• Objectives of the module
• Structuring information
• The foundations of the neuroscience approach
• How do we make sense of what we see?
• The laws of Gestalt
• The visual hierarchy
• Reading on the screen
• Directing the gaze
• Taking into account motor skills
• Tactile interfaces
Designing an interface
• Objectives of the module
• Prototyping a HMI
• Design Studio
• Practical work to be done
• Introduction to Adobe XD
• Demonstration - Adobe XD
• Practical work to be done
• The little details that matter
• The iconography
Gathering user feedback
• Objectives of the module
• Usability scales
• User tests
• Perception tests
Nielsen's heuristics
• Objectives of the module
• Criterion 1 - The state of the system is visible
• Criterion 2 - The system corresponds to the user's mental model
• Criterion 3 - The user is free to interact
• Criterion 4 - The system is coherent and respects standards
• Criterion 5 - The system prevents errors
• Criterion 6 - Recognize rather than remember
• Criterion 7 - The system is flexible in its use
• Criterion 8 - Aesthetics and minimalist design
• Criterion 9 - Facilitating the identification and management of errors
• Criterion 10 - The user can get help and access documentation
• Practical work to be done
Adopt a continuous improvement approach
• Objectives of the module
• Improve engagement: indicators for measuring UX
• Case study
• Reduce friction and mental load
• Evolve and progress
• Objectives of the module
• Definition of usability
• The main principles of design
• The user experience (UX)
• The UX Design approach
• The benefits of UX Design
• UX Design in the production chain
User needs analysis
• Objectives of the module
• Understand the users
• Preparing and conducting interviews
• Observation of users
• Immersion
• Define issues: identify nuggets and patterns
• Create personas
• Practical work to be done
• Mapping the user journey
• Practical work to be done
• Define the challenge(s)
• Imagine solutions
• Select the best ideas
Information architecture
• Objectives of the module
• Structuring information
• The foundations of the neuroscience approach
• How do we make sense of what we see?
• The laws of Gestalt
• The visual hierarchy
• Reading on the screen
• Directing the gaze
• Taking into account motor skills
• Tactile interfaces
Designing an interface
• Objectives of the module
• Prototyping a HMI
• Design Studio
• Practical work to be done
• Introduction to Adobe XD
• Demonstration - Adobe XD
• Practical work to be done
• The little details that matter
• The iconography
Gathering user feedback
• Objectives of the module
• Usability scales
• User tests
• Perception tests
Nielsen's heuristics
• Objectives of the module
• Criterion 1 - The state of the system is visible
• Criterion 2 - The system corresponds to the user's mental model
• Criterion 3 - The user is free to interact
• Criterion 4 - The system is coherent and respects standards
• Criterion 5 - The system prevents errors
• Criterion 6 - Recognize rather than remember
• Criterion 7 - The system is flexible in its use
• Criterion 8 - Aesthetics and minimalist design
• Criterion 9 - Facilitating the identification and management of errors
• Criterion 10 - The user can get help and access documentation
• Practical work to be done
Adopt a continuous improvement approach
• Objectives of the module
• Improve engagement: indicators for measuring UX
• Case study
• Reduce friction and mental load
• Evolve and progress
Private or personalized training
If you have more than 8 people to sign up for a particular course, it can be delivered as a private session right at your offices. Contact us for more details.
Request a quoteDuration
11.0 hours
Regular fee
$250
Private or personalized training
If you have more than 8 people to sign up for a particular course, it can be delivered as a private session right at your offices. Contact us for more details.
Request a quote